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Bogost Tells BOR that Game Design Graduates will be In Demand

Atlanta (August 12, 2009) — Ian Bogost, Associate Professor in the School of Literature, Communication, and Culture recently spoke before the Board of Regents (BOR) of the University System of Georgia about the rapidly expanding use of computer games. He told Board members that graduates who are trained in computer game development and design are poised for a variety of careers in many different sectors.

Ian Bogost

BOR members contacted Georgia Tech requesting a presentation on computer game development and design following their review of a new Bachelor’s degree in the field for Southern Polytechnic State University.

Bogost explained how computer games are rapidly moving beyond their inception as entertainment for teenage boys. Game-type products are targeting new audiences in industries such as tourism and exercise. They are also being used for marketing, training, discourse, simulations, edutainment, and many other novel applications, and in industries such as publicity, journalism, arts, education, documentaries, therapy, music, corporate, and advertising. Bogost noted that with games being applied to so many new uses and across so many industries, game knowledge (such as that provided by Georgia Tech’s Digital Media program) will become advantageous as part of one’s professional expertise.

Digital Media Program

The Georgia Institute of Technology is one of the nation's premiere research universities. Ranked among U.S. News & World Report's top 10 public universities, Georgia Tech educates more than 16,000 students every year through its Colleges of Architecture, Computing, Engineering, Liberal Arts, Management and Sciences. Tech maintains a diverse campus and is among the nation's top producers of women and African-American engineers. The Institute offers research opportunities to both undergraduate and graduate students and is home to more than 100 interdisciplinary units plus the Georgia Tech Research Institute. During the 2003-2004 academic year, Georgia Tech reached $341.9 million in new research award funding.

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